2 critical, 3 warnings found. Every finding below comes from what was actually in the pasted files. Treat the fixes as suggestions: they cover the common causes, and this case may need more digging.
Paper 26.2-112-main@c9e894d
What this error means, and every way to fix it →
The server ran out of metaspace, not heap
Class metadata space filled up, which happens with very large modpacks or a -XX:MaxMetaspaceSize cap set too low. Remove any MaxMetaspaceSize flag from the start command, or raise it. More -Xmx does not help this one.
jump to line 762A broken entity or block crashed the world
One entity or block in the world hit a bug in a mod and crashed the server while ticking. The crash report names the entity and its position. Restore a recent backup, or ask support to remove the broken entity from the world.
Usual suspects: complex mob mods (Alex's Mobs, Mowzie's Mobs, boss mods); tech and automation mods (Mekanism, Create, Powah); magic and ritual mods.
jump to line 872This server is issuing offline-mode identities (Milan_Playexx got a name-derived UUID)
The UUIDs handed out at login are version 3, generated from the username instead of issued by Mojang (Milan_Playexx was given f5855943-6981-39da-bbad-a228a957f88d). That means online-mode=false, or a proxy in front that is not forwarding real identities. Two consequences, both worse than they look. Anyone can join under any name, including your admins, because nothing checks the account. And the UUID is the player identity: flip online-mode back to true and every inventory, home, claim and permission tied to the old UUID looks lost, because the player is now a different person to the server. Set online-mode=true in server.properties before the world has history, or configure proper forwarding if a proxy is meant to be handling authentication.
jump to line 747WorldGuard fails every time BlockFadeEvent fires
A plugin threw an exception inside an event handler, so whatever it was meant to do for players silently does not happen. Update or reconfigure WorldGuard. The stack trace under the error shows which part of it failed.
jump to line 830ProtocolLib does not match this Minecraft version
ProtocolLib, or a plugin built on it, predates the Minecraft version you run. Its internals reach into server code that moved. Install the latest ProtocolLib build for your exact Minecraft version (dev builds after an update). If errors continue, the plugin using it needs updating too.
jump to line 67As received, after redaction.
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